Prime scene sperimentali del progetto. Stiamo valutando la scelta del game engine da utilizzare. Siamo aperti a collaborazioni, e contributi da parte della community.
Visualizzazione post con etichetta mac. Mostra tutti i post
Visualizzazione post con etichetta mac. Mostra tutti i post
venerdì 2 dicembre 2016
The Great Alien Invasion - scene sperimentali e nuovi modelli 3D
Etichette:
android,
blender tutorial,
game engine,
gimp textures,
godot engine,
indie games,
ios,
linux,
mac,
pixel art,
point e click adventures,
render,
the great alien invasion,
unity 3d,
voxel engine,
windows
mercoledì 23 novembre 2016
The Legend of Aisha (announced)
Indie game in the works. The Legend of Aisha, will be a title RPG platformer with action elements, very inspired by Strider (Sega). Jan thank you for giving me the opportunity to continue this fantastic project. At the moment we are organizing all resources, code, and other items. The new interactive game menu, will be available with the next release already.
The Legend of Aisha will be available for the following platforms:
Etichette:
android,
app,
Construct 2,
debian,
game engine,
game maker,
gameplay,
GDevelop,
godot game engine,
indie games,
ios,
linux,
mac,
os,
programming language,
ubuntu,
unity 3d tutorial,
windows
Simple 3D Pixel art: D
Etichette:
android,
aseprite tutorial,
blender tutorial,
editing,
game design,
gimp,
graphics,
ios,
linux,
mac,
modeling 3d,
photoshop,
pixel art,
render,
rendering,
shaders,
textures,
voxel,
windows
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